Color: The color palettes are intentionally restricted, often featuring shades of black and dark grey contrasted with accents of red and beige/brown tones. This limited use of color creates a strong visual hierarchy and emphasizes the character designs and miniature environments. The contrast between dark backgrounds and brighter character elements is crucial.
Lighting: The lighting is generally soft and even, with a slight emphasis on rim lighting to define the characters and objects against the backgrounds. This contributes to the clean and rendered look of the styles, highlighting the smooth surfaces and toy-like textures. The lighting is used to subtly enhance the three-dimensionality of the miniature scenes.
Design Technique: The styles emphasize stylized character designs with exaggerated features, miniature world building with detailed environments, and a rendered, almost 3D-printed aesthetic. The compositions are often focused on character interactions within small, contained scenes, suggesting narratives and strategic scenarios. The styles convey a sense of playful conflict and miniature storytelling.