スタイルリファレンスコードの使用ガイドとプロンプト
--sref 949776240

sref code and prompt case 1 --sref 949776240

sref code and prompt case 2 --sref 949776240

sref code and prompt case 3 --sref 949776240

sref code and prompt case 4 --sref 949776240

スタイルの独自の利点と特徴を強調するため、各 sref に合わせてカスタムプロンプトを丁寧に作成しました。これらのプロンプトを使用することで、sref の効果を完璧に再現できます。

Summary

his style set showcases a collection of stylized and digitally rendered images characterized by a limited color palette (primarily black, red, and beige/brown), a focus on character design and miniature world building, and a distinct toy-like or figurine aesthetic. The styles evoke a sense of playful darkness, miniature drama, and a hint of strategic narrative.

Style Analysis

Color: The color palettes are intentionally restricted, often featuring shades of black and dark grey contrasted with accents of red and beige/brown tones. This limited use of color creates a strong visual hierarchy and emphasizes the character designs and miniature environments. The contrast between dark backgrounds and brighter character elements is crucial.

Lighting: The lighting is generally soft and even, with a slight emphasis on rim lighting to define the characters and objects against the backgrounds. This contributes to the clean and rendered look of the styles, highlighting the smooth surfaces and toy-like textures. The lighting is used to subtly enhance the three-dimensionality of the miniature scenes.

Design Technique: The styles emphasize stylized character designs with exaggerated features, miniature world building with detailed environments, and a rendered, almost 3D-printed aesthetic. The compositions are often focused on character interactions within small, contained scenes, suggesting narratives and strategic scenarios. The styles convey a sense of playful conflict and miniature storytelling.

Application Scenarios

Game Design and Development for Mobile Games, Strategy Games, and Tabletop Games that Feature Miniature Characters and World Building: The toy-like aesthetic and strategic scene compositions make these styles ideal for game design and development, particularly for mobile, strategy, or tabletop games that utilize miniature characters and detailed world building. The artwork can clearly communicate character roles, environments, and game mechanics in a visually engaging manner. The designs can be used for character sprites, game environments, and promotional materials.

その他のヒント


以下のコマンドを組み合わせてさらに探索できます:

  • --s: デフォルト値は100です。0から1000までの範囲で設定できます。値が高いほど、画像の詳細度が高くなり、スタイルが現実に近づきます。
  • -niji 6: このコマンドを使用すると、画像によりアニメーションスタイルが適用されます。
  • --sw: デフォルト値は100です。0から1000までの範囲で設定できます。値が高いほど、スタイルがオリジナルに近づきます。
  • --sref 123 456: 複数の--srefコードを混合できるようになりました。
  • --sref 123::2: 個々のコードまたはURLに重みを設定できます。
  • You can also read more guides on SREFコードの使用ガイド

Other Reference Code

Example of an image generated using the prompt --sref 3761239642 in MidJourney
Example of an image generated using the prompt --sref 3761239642 in MidJourney
Example of an image generated using the prompt --sref 3761239642 in MidJourney
Example of an image generated using the prompt --sref 3761239642 in MidJourney
Example of an image generated using the prompt --sref 952556048 in MidJourney
Example of an image generated using the prompt --sref 952556048 in MidJourney
Example of an image generated using the prompt --sref 952556048 in MidJourney
Example of an image generated using the prompt --sref 952556048 in MidJourney
Example of an image generated using the prompt --sref 3867451621 in MidJourney
Example of an image generated using the prompt --sref 3867451621 in MidJourney
Example of an image generated using the prompt --sref 3867451621 in MidJourney
Example of an image generated using the prompt --sref 3867451621 in MidJourney